Description
Stranger things have happened at sea...
The party is sailing across open waters, catching fish, exploring remote islands, and maybe looting the occasional abandoned vessel. Then, without warning, it happens... ADVENTURE!
We know that sometimes you just need a few adventure hooks to send your players off on a side quest while you work out what happens next after they have somehow transformed a crucial NPC into a butterfly.
That's where It All Started At Sea comes in.
Inside you'll find:
- 100 Sea-Themed Adventure Hooks ready to drop into your campaign
- 24 Unique NPCs to crew ships, inhabit ports, guide expeditions, and cause trouble on the high seas
- Mysteries, treasure hunts, shipwrecks, sea monsters, pirates, and strange things found along the way
Use the hooks as side quests, distractions, starting points for a larger adventure, or simply something to give your players when they're wondering what they've stumbled across this time.
The NPCs can be used as crew members, merchants, sailors, travellers, guides, villains, or anyone else your players happen to meet during their travels.
Whether your party is crossing dangerous oceans, exploring hidden coves, chasing pirates, or investigating a ghost ship, there's always something waiting for them at sea.
Perfect for Dungeons & Dragons, Pathfinder, and other fantasy roleplaying games.
No AI was used in the creation of this book. Every adventure hook and NPC was created by real people who love tabletop roleplaying games.
Format: Digital PDF Download
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