My Little Pony RPG Tails of Equestria Starter Set


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Description

Hey there! So I imagine if you are taking a look at this game, you know a little about My Little Pony, perhaps you are a fan of the show or maybe you collected the original toys when you were younger. This book is a manual for a storytelling game that allows you and your friends to explore the amazing and magical world of Equestria – Will you be a dynamic adventurer like Derring Do or a stylish diva like Rarity? Tails of Equestria allows you to create, name and play as your very own pony character to solve puzzles and explore dungeons, there may even be some dragons!

The Starter Set is the perfect way for beginners to start playing Tails of Equestria. ‘A Dragon’s Bounty’ is an adventure book that can be played solo by simply reading the book. Players can build their own adventure by choosing which paths to take and how to confront each challenge, telling their own story along the way. This Starter Set does not require a Gamemaster, so getting started has never been quicker and easier for new players.

Cool! How do I win?

Winning a storytelling game is very easy, you just need to have fun. Tails of Equestria is not about getting to the end of a board or having the most points but about having fantastical adventures along the way and using the magic of Friendship to overcome any obstacles that stand in your way. As a group. You and your friends are all on the same team – as long as everypony is having fun, everybody wins!

So open up Tails of Equestria and be prepared to enter a world of magic and friendship.

FOR GROWN UPS

Role playing games and their educational benefits

A Role playing game is something that almost all children do very naturally, playing house or pretending to be your favourite character in a TV show is a roleplaying game at its very core. Role playing is a very important part of growing up, learning empathy and using teamwork; Tails of Equestria in particular is about friendship and all of its elements, exploring new ideas and concepts in a safe environment where anything is possible. The wonderful thing about a role-playing game is that the story can be tailored and changed by the GM depending on the group they are playing with and the lessons that they may want to teach. For example: an adventure in which Fire Brand discovers a band of greedy diamond dogs who refuse to share may well teach the player a little something about why sharing is important!

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