RuneQuest: Glorantha Bestiary


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Description

Allies, Enemies, and Monsters to challenge your adventurers!

The RuneQuest: Glorantha Bestiary contains over 180 creatures of mythic fantasy. They range from weak to apocalyptically powerful, allowing a RuneQuest gamemaster to choose the right creature to suit any need.

The RuneQuest: Glorantha Bestiary is a melting pot of mythic fantasy entities, each one with the potential to seed an entire adventure.

Dive into Elder Races, creatures of Chaos, monsters, natural animals, dinosaurs, giant and unusual insects, spirit entities, summoned magical beings, and noteworthy plants!

Filled with monsters, beasts, magical creatures, plants, and non-human species to fill your RuneQuest campaigns! The RuneQuest: Glorantha Bestiary contains nearly 200 creatures native to the world of Glorantha or in the spirit worlds adjacent to it. These creatures range from weak to apocalyptically powerful, allowing a RuneQuest gamemaster to choose the right creature to suit any encounter or need.

Entries are divided into Elder Races, creatures of Chaos, monsters, natural animals, dinosaurs, giant or unusual insects, spirit entities, summoned magical beings, and noteworthy plant types. Another chapter, Terrors, describes the most horrific and powerful entities walking the world of Glorantha, such as the enormous Crimson Bat, the three-bodied Chaos horror Cwim, the Chaos Gaggle, and the Fiend of Cacodemon.

Each entry is presented in the same format as player adventurers, including attributes, hit locations and armor, weapons and special attacks, skills, languages, magic, and more. Sections in each entry include Myths and History, Subtypes, Description, Culture, Government, Religion, Region of Origin, and more, with adventuring races expanded in considerable detail.

Non-human species detailed for use as player character adventurers, ranging from multiple types of Elves, Dwarfs, Centaurs, Dark Trolls and Great Trolls, all the way to unique Gloranthan species such as intelligent Baboons and Ducks, Dragonewts, Men-and-a-half, Trollkin, and Wolfbrothers, complete with their professions, cults, and magic.

What’s Inside?

Each entry includes attributes, hit locations, armor, weapons, special attacks, skills, languages, magic, and more.

New Character Creation Options!

Non-human species detailed for use as player character adventurers. Play as one of the elves, dwarfs, centaurs, dark trolls or great trolls, as well as unique baboons and ducks, Morokanth, Men-and-a-half, trollkin, and minotaurs. Each playable heritage is complete with their unique professions, cults, and magic.

A Player's Companion

Useful information for players, including details on companion animals and mounts, as well as allied spirits. Adventurers with summoning magic will find full details for all of the creatures, spirits, and elementals they can summon, speeding up play with all the information at your fingertips.

New Lore

Each entry details the myths and history, subtypes, description, culture, government, religion, region of origin, and more. Adventuring races are expanded in considerable detail, giving you everything you need to dream up your own unique characters and adversaries for your players to encounter.

The Terrors of Glorantha

The most horrific and powerful entities walking the world of Glorantha, such as the enormous Crimson Bat, the three-bodied Chaos horror Cwim, the Chaos gaggle, and the Fiend of Cacodemon.

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